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Table of contents
INTRODUCTION
1. THE NARRATIVE TECHNIQUES IN VIDEO GAMES
1.1 Testimonies and Codex
1.1.1 Deciphering the story through History
1.1.2 The immersion into an open world
1.2 Constants and Variables
1.2.1 Breaking the cycle of life
1.2.2 A disrupted yet absolute narrative
1.2.3 The omniscient entity
1.3 The narrative’s non linearity
1.3.1 Structuring liberty
1.3.2 The real impact of choice
1.3.3 The relation between the player and the character through creation
2. THE UTOPIAN THEORY
2.1 A unique world, a unique ideology
2.1.1 There will always be a city
2.1.2 There will always be a man
2.1.3 There will always be a lighthouse
2.2 Keeping balance with propaganda
2.2.1 Thou shalt be happy
2.2.2 Hate change
2.2.3 Stay where you belong
2.3 Protecting equilibrium
2.3.1 Bugs and chaos
2.3.2 Protecting candour
2.3.3 The Guardian of Eden
3. DESIRE AND LOSS
3.1 We the Masters. We the Rulers.
3.1.1 The Supreme White American Man
3.1.2 Human Hegemony
3.1.3 Control and submission
3.2 The Fall
3.2.1 Rebellion and destruction
3.2.2 Transgression and imago
3.2.3 Game-over
CONCLUSION
TABLE DES ILLUSTRATIONS
NOTES DE REFERENCE
BIBLIOGRAPHIE


