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Table of contents
1 Introduction
I Mobility Estimation
2 Human Mobility Assessment
2.1 Related Work on Macro-Mobility Analysis
2.2 Airsage Dataset Description
2.3 Mobility Metrics
2.4 Trajectory Interpolation Methods
2.5 Trajectory Modeling
2.6 Results
2.6.1 Interpolation Error
2.6.2 Interpolations’ Probability Density Function
2.7 Summary
3 Estimation of Mobile Crowded Spots
3.1 Introduction
3.2 Orange Dataset Description
3.3 Content Consumption Cartography
3.3.1 Content Consumption Spatial Distributions
3.3.2 Application Usages Distributions
3.4 Crowded Spot Estimators
3.4.1 Related Work on Cell Load Estimation
3.4.2 Trajectory-based Crowded Spot Estimator
Evaluation
Implementation Complexity
3.4.3 Territory-based Crowded Spot Estimator
Evaluation
Implementation complexity
3.4.4 Comparison between Estimators
3.5 Summary
II Resource Contention and Offloading Solutions
4 Horizontal Traffic Offloading with Small-Cell Networks: Cooperative Resource Allocation Approaches
4.1 Introduction
4.2 Related Work on Resource Allocation in Femtocell Networks
4.2.1 Split-Spectrum Distributed Schemes
4.2.2 Game-Theoretic Approaches
4.3 Context and Problem Formulation
4.3.1 Notations
4.3.2 Related Centralized Optimization Problem
4.3.3 Possible Distributed Approaches
4.3.4 Bankruptcy Game Modeling
Interference Set Detection
Bankruptcy Game Iteration
4.3.5 Possible Imputation Schemes
4.3.6 An Illustrative Example
4.4 Performance Evaluation
4.4.1 Throughput Analysis
4.4.2 Fairness Analysis
4.4.3 Time Complexity Analysis
4.5 Wireless Mesh Networks Use-Case
4.5.1 Performance Evaluation
4.6 Dealing with Cheating Behaviors
4.7 Summary
5 Vertical Traffic Offloading over Passpoint Access Points
5.1 Introduction
5.2 Passpoint Hotspot-Device Signaling
5.3 Related Work on WiFi Traffic Offloading
5.4 Cellular Network Dataset
5.5 Data Traffic Offloading over Passpoint Hotspots: Methodology
5.6 Data Traffic Offloading over Passpoint Hotspots: Simulation Results
5.6.1 Radio Model
5.6.2 Achievable Gain with different Hotspot Selection Policies
5.6.3 Passpoint Placement Schemes
5.6.4 Energy Saving Gain
5.7 Summary
6 Content Offloading in Information Centric Networking
6.1 Introduction
6.2 Related Work on Cache Allocation in ICN
6.3 ICN Cache Allocation Framework and Rules
6.3.1 Problem Formulation
6.3.2 Cache Allocation to Content Providers
Allocation by Proportional Fairness (PF)
Allocation by Max-Min Fairness (MMF)
Allocation by Shapley Value
Allocation by Nucleolus
6.3.3 Cache allocation algorithm
6.3.4 Pricing Framework
6.4 Performance Evaluation
6.4.1 Content Access Latency
6.4.2 Fairness of Cache Imputations
6.5 Summary
7 Conclusion and Perspectives
References
III Appendix
A Cooperative Game Theory
A.1 Introduction
A.2 Cooperative Game: Definition
A.3 Some Definitions
A.4 Solutions for Coalitional Games
A.4.1 Core
A.4.2 Shapley Value
A.4.3 Kernel
A.4.4 Nucleolus
A.5 Bankruptcy Game
A.5.1 Talmud Mystery
A.5.2 Talmud Solution and Bankruptcy Game


